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dorian




Posts : 9
Join date : 2009-05-17

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PostSubject: Hello Im Here   Hello  Im Here I_icon_minitimeSun May 17, 2009 4:48 pm

Alright im here Very Happy ,
i have been using these couple of days to get familiar with Esenthel so i have been playing around/tweaking Bloody Massacre.
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Admin
Admin



Posts : 14
Join date : 2009-05-15

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PostSubject: Re: Hello Im Here   Hello  Im Here I_icon_minitimeSun May 17, 2009 10:23 pm

Hi Dorian

Its good to hear that you´re making progress with Esenthel.
I hope you dont find it too difficult.


Cheers Zynthetikk
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dorian




Posts : 9
Join date : 2009-05-17

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PostSubject: Re: Hello Im Here   Hello  Im Here I_icon_minitimeSun May 17, 2009 10:46 pm

its a little difficult but i think it will be fine, i like all the tools it comes with, Mesh Editor, World Editor, Converter, the code is pretty simplified.

also i was thinking are we going to use the models and mesh files for the weapons that came with Bloody Massacre, their really good, and nicely detailed.
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Admin



Posts : 14
Join date : 2009-05-15

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PostSubject: Re: Hello Im Here   Hello  Im Here I_icon_minitimeMon May 18, 2009 12:12 am

Nope we're going to use our own models, since this is a World war 2 game. We cant use zombies and futuristic weapons Razz

Are you going to port the source code from in to the new version of Esenthel or just update Bloody Massacre?
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dorian




Posts : 9
Join date : 2009-05-17

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PostSubject: Re: Hello Im Here   Hello  Im Here I_icon_minitimeMon May 18, 2009 12:48 am

i dont know yet , updating Bloody Massacre seems like the easier and best way to go
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Admin



Posts : 14
Join date : 2009-05-15

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PostSubject: Re: Hello Im Here   Hello  Im Here I_icon_minitimeMon May 18, 2009 10:24 am

Okej, do what you think works best.

Im going to start on the maps props for Ohama beach

btw its better to post game development in the Dev section Wink
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PostSubject: Re: Hello Im Here   Hello  Im Here I_icon_minitime

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